Sword Art Online Hollow Realization How to Equip Party Members

2016 video game

Sword Art Online: Hollow Realization
Sword Art Online Hollow Realization boxart.png
Developer(southward) Aquria
Publisher(south) Bandai Namco Entertainment
Series Sword Fine art Online
Platform(s) PlayStation 4, PlayStation Vita, Microsoft Windows, Nintendo Switch
Release PlayStation four, PlayStation Vita
  • JP: October 27, 2016
  • WW: November viii, 2016
Microsoft Windows
  • WW: Oct 27, 2017
Nintendo Switch
  • JP: April 25, 2019
  • WW: May 24, 2019
Genre(s) Role-playing
Manner(s) Unmarried-player, multiplayer

Sword Art Online: Hollow Realization ( ソードアート・オンライン -ホロウ・リアリゼーション- , Sōdo Āto Onrain -Horō Riarizēshon- ) is a video game developed past Aquria and published past Bandai Namco Entertainment for the PlayStation iv, PlayStation Vita, and Windows PC, based on the Japanese light novel serial, Sword Fine art Online. It is the 4th video game in the series and the successor to Sword Fine art Online: Lost Vocal. Hollow Realization was released on October 27, 2016 in Nippon,[ane] and on November eight, 2016 for North American and European territories.[2] [3] A Nintendo Switch version of the game was released on April 25, 2019 in Japan, and worldwide on May 24th, 2019.[iv]

Gameplay [edit]

Different in Sword Art Online: Hollow Fragment and Lost Song, a political party in Hollow Realization consists of iv characters including the player, instead of iii.[5] [6] While HF is played like a function-playing game and LS like an activeness role-playing game, Hr is based on HF 's fashion, but with action elements integrated.[seven] Characters can be customized through in-game character creation, with gender, height, figure, weapons, and physical appearance changeable.[8] Additionally, over 300 not-player characters appear in the game, with all of them beingness recruitable to join the player's party. Players can create special bonds with these characters by giving equipment to them. Strengthening the bond also increases the grapheme'south forcefulness.[9]

A new battle system besides features in Hollow Realization, where the 4-person team of players fight monsters using sword skills in a like fashion to the original Sword Art Online game. Players can likewise direct and receive guidance from party members in collaborating to perform team strategies and attacks.[2] Players perform chain attacks with party members using a "Switch" organization for greater harm output against powerful monsters, including charged attacks and aerial combos.[ii] [ten] This includes "Named Monsters", which are monsters with significant strength that announced without warning.[8] Gear up in a "wider world", Hollow Realization features monsters new to the series.[ix] A healing organization in the game allows defeated characters to rejoin the battle as long as teammates are even so fighting.[10] The game features online multiplayer.[vii]

Hollow Realization is approximately 30 to 40 hours in length; however, completely finishing the game such every bit leveling up to the highest level and completing all the quests will take the role player approximately 70 to 100 hours.[11] The game has downloadable content, including the gratuitous expansion pack Fighters of the Blue Sky, featuring Sword Art Online: Lost Song characters Rain and Vii, a new PvP feature, and an boosted story.[12] The paid expansion pack Shrine Maiden of the Abyss, adds an additional three chapters.[12]

Synopsis [edit]

[...] You've always had to get-go at not-level 1 in all of the previous games—you know how Kirito would be level 100 at the beginning of the previous games, because he's already that level? I wanted to create a Sword Art Online game where players tin can offset from level 1. That's the gameplay experience I would similar to provide players. [...] Now, the player tin experience how Kirito adventures through the earth of Sword Art: Origin from the base level.

Yosuke Futami, producer[xi]

Hollow Realization takes place in Sword Art: Origin, a restoration of Aincrad titled Ainground,[11] with intentions of research and development[xiii] in the year 2026, three years afterward the original Sword Fine art Online event.[fourteen] Yet, dissimilar in Sword Art Online, Ainground is i big floor, instead of multiple, while the castle itself was renamed to Aincrad,[7] where several monsters can be battled.[2]

The main character of the game is a fourteen-year old AI, known as Premiere,[15] that travels with Kirito.[half-dozen] Although she is part of the game's initial release, a later patch would tweak her "vocabulary and personality" in-game to a "specific character", based on keywords in Twitter tweets every bit part of a promotional entrada featuring the grapheme.[xvi] These conversations with Twitter users would dictate her personality over time and ultimately determine if she would become a "proficient girl" or "bad girl" in-game.[17]

Other prominent characters from the franchise such as Asuna, Leafa, Sinon, Lisbeth and Silica also characteristic.[two]

Evolution [edit]

The game was teased at Tokyo Game Show 2015 in September[13] with the working title of SAO IV.[18] Information technology was officially announced at Dengeki Bunko Fall Fest by Bandai Namco on October 3.[19] According to Bandai Namco Games producer Yosuke Futami, the game was devised with the idea of Kirito starting the game at level one.[six] A Western release date was later announced, with Hollow Realization releasing in Japan on October 27 and internationally on November viii.[twenty] The North American Vita release is digital-only.[12]

Players who pre-ordered Sword Art Online: Hollow Realization via the PlayStation Store in Japan proceeds a one-week early on admission into part of the game's chief story.[12] The game will feature Japanese voices coupled with English language, French, German, Italian, and Spanish subtitles.[21] The opening theme is "Windia" by Luna Haruna.[22] The ending theme is "2 of Usa" by Haruka Tomatsu. An advertising campaign for the game, titled "Sword Art On-Nyaine", featured cats playing with toys but with Hollow Realization sounds dubbed over them.[23]

A DLC called Chapter 1: Explorer of Illusory Mists became available starting on May 16, 2017.[24] On July 21, 2017 the second expansion[25] was released with the title Chapter Two: Tuner of Causality. The last post-release content was released on September 26, 2017 closing the Abyss of the Shrine Maiden saga and it was titled Chapter 3: The One Who Opposes God released on September 26, 2017.[26] [27]

Reception [edit]

Sword Art Online: Hollow Realization received "mixed or average" reviews, according to video game review aggregator Metacritic.[28] [29] Both PlayStation 4 and Vita versions received terminal scores of 32/40 past Famitsu, being awarded 9, 8, vii and 8 by four individual reviewers.[32]

References [edit]

  1. ^ てけおん (April 25, 2016). "『SAO ホロウ・リアリゼーション』の発売日が10月27日に決定!". Dengeki Online. Retrieved April 25, 2016.
  2. ^ a b c d e Paolo Togonon, Miguel (15 March 2016). "'Sword Art Online: Hollow Realization' PS4 release date ready on 2016 in Due north America; Bandai Namco stream new gameplay trailer, crossover with '.hack' anime". Yibada. Retrieved April xix, 2016.
  3. ^ Romano, Sal (23 December 2015). "Sword Fine art Online: Hollow Realization coming west in 2016". Gematsu. Retrieved April nineteen, 2016.
  4. ^ "Sword Art Online: Hollow Realization and Fatal Bullet for Switch launch in spring and summer 2019". Gematsu. 17 December 2018. Retrieved December 17, 2018.
  5. ^ James, Thomas (October 4, 2014). "First Sword Art Online: Lost Vocal gameplay details". Gematsu. Retrieved September 23, 2015.
  6. ^ a b c Romano, Sal (Oct 6, 2015). "Sword Fine art Online: Hollow Realization kickoff details". Gematsu. Retrieved October 7, 2015.
  7. ^ a b c Romano, Sal (October 14, 2015). "Sword Fine art Online: Hollow Realization is set in Ainground". Gematsu. Retrieved October 14, 2015.
  8. ^ a b Romano, Sal (March 22, 2016). "Sword Art Online: Hollow Realization introduces character customization, marshland surface area, and Named Monsters". Gematsu. Retrieved August half-dozen, 2016.
  9. ^ a b Aguda, Patrick (June 9, 2016). "Sword Art Online: Hollow Realization, More Characters and Details". Operation Rainfall . Retrieved August 6, 2016.
  10. ^ a b Martinez, Phillip (Apr viii, 2016). "'Sword Art Online: Hollow Realization' Gameplay Footage Shows Monster Fighting And Combos". iDigitalTimes. Archived from the original on June fourteen, 2016. Retrieved Baronial 6, 2016.
  11. ^ a b c Romano, Sal (13 October 2016). "Interview: Sword Art Online: Hollow Realization producer Yosuke Futami at NYCC 2016". Gematsu. Retrieved 1 Nov 2016.
  12. ^ a b c d Romano, Sal (19 October 2016). "Sword Fine art Online: Hollow Realization details Japanese early access version, first PS Vita gameplay". Gematsu. Retrieved i November 2016.
  13. ^ a b Romano, Sal (October 4, 2015). "Sword Art Online: Hollow Realization announced for PS4, PS Vita". Gematsu. Retrieved Oct four, 2015.
  14. ^ Halestorm, Bradly (March 14, 2016). "Sword Art Online: Hollow Realization Headed W This Year, Gameplay Shown". Hardcore Gamer. Retrieved Apr 19, 2016.
  15. ^ "Sword Art Online: Hollow Realization Game's English language-Subtitled Trailer Now Lists 2016 Appointment". Anime News Network. March 14, 2016. Retrieved March 14, 2016.
  16. ^ D'Anastasio, Cecilia. "Latest Sword Fine art Online Game Lets Twitter 'Enhance' A Character". Kotaku . Retrieved 1 Nov 2016.
  17. ^ Dennison, Kara. "Help Train the Newest "Sword Art Online" NPC". Crunchyroll News. Retrieved 1 November 2016.
  18. ^ てけおん (October 4, 2015). "ゲーム『SAO』第4弾は"ホロウ"の後継作! MMOらしさとアクション性を両立させた作品に" (in Japanese). Dengeki Online. Retrieved October 4, 2015.
  19. ^ Tempest, Bradly (October iii, 2015). "New Sword Art Online Game Scheduled for Release Side by side Year". Hardcore Gamer. Retrieved October iv, 2015.
  20. ^ MacGregor, Kyle (April 23, 2016). "Sword Art Online: Hollow Realization coming west this fall". Destructoid . Retrieved August 6, 2016.
  21. ^ "Sword Art Online: Hollow Realization Videos Showcase Battle Actions, Boss Boxing". Anime News Network . Retrieved April 19, 2016.
  22. ^ "Sword Art Online Hollow Realization PS4/PS Vita Game'south tertiary Trailer Previews Luna Haruna's Theme Song (Update)". Anime News Network . Retrieved June 27, 2015.
  23. ^ Dennison, Kara. ""Sword Art Online: Hollow Realization" Shares Cat Videos on YouTube". Crunchyroll News. Retrieved one November 2016.
  24. ^ "BANDAI NAMCO Entertainment America – More than fun for anybody!". www.bandainamcoent.com . Retrieved 2017-05-16 .
  25. ^ "Sword Fine art Online: Hollow Realization DLC 'Chapter II: Tuner of Causality' launches July 21 in the w - Gematsu". Gematsu. 2017-07-20. Retrieved 2018-02-24 .
  26. ^ "Sword Art Online: Hollow Realization's 3rd And Last DLC Chapter Releases Today - Siliconera". Siliconera. 2017-09-26. Retrieved 2022-04-24 .
  27. ^ "Sword Art Online: Hollow Realization'south 3rd Affiliate DLC Gets New Trailer and Details". DualShockers. 2017-06-26. Retrieved 2018-02-24 .
  28. ^ a b "Sword Art Online: Hollow Realization for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved November sixteen, 2016.
  29. ^ a b "Sword Fine art Online: Hollow Realization for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved August 12, 2018.
  30. ^ "Sword Art Online: Hollow Realization - Deluxe Edition for Switch Reviews". Metacritic. CBS Interactive. Retrieved March 27, 2020.
  31. ^ Tolentino, Josh (December 7, 2016). "Review: Sword Fine art Online: Hollow Realization". Destructoid . Retrieved December 7, 2016.
  32. ^ a b Romano, Sal (October xviii, 2016). "Famitsu Review Scores: Issue 1455". Gematsu. Retrieved Oct xviii, 2016.
  33. ^ Hawkins, Janine (Dec 12, 2016). "Sword Art Online: Hollow Realization Review". GameSpot . Retrieved December 12, 2016.
  34. ^ Ingenito, Vince (November 16, 2016). "Sword Art Online: Hollow Realization Review". IGN . Retrieved November 16, 2016.

External links [edit]

  • Official website (in Japanese)
  • Official website (in English)
  • Game's Manual - PS4 (in English language)

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Source: https://en.wikipedia.org/wiki/Sword_Art_Online:_Hollow_Realization

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